Gaming status

Console networks, launchers and the live games that depend on them. All 16 are checked every 20 minutes; the status beside each one is the result of its most recent check.

Games fail in two entirely separate places - the platform you log in to and the servers you play on - and knowing which one broke tells you whether to wait ten minutes or several hours.

Roblox roblox.com 165 ms Up
Steam store.steampowered.com 227 ms Up
PlayStation Network playstation.com 339 ms Up
Xbox Live xbox.com 228 ms Up
Fortnite fortnite.com 63 ms Up
Epic Games Store epicgames.com 94 ms Up
Minecraft minecraft.net 128 ms Up
League of Legends leagueoflegends.com 305 ms Up
Call of Duty callofduty.com 81 ms Up
Valorant playvalorant.com 247 ms Up
IKEA ikea.com 158 ms Up
Steampowered steampowered.com 277 ms Up
Crazygames crazygames.com 1.16 s Up
Nintendo nintendo.com 98 ms Up
Kahoot kahoot.it 233 ms Up
Genshin Impact genshin.hoyoverse.com 161 ms Up

How reliable gaming has been, last 30 days

Measured by our own checks, run every 20 minutes, not taken from any provider’s status page. 16 of 16 services have enough history to report.

Average uptime100.0%across the category
Recorded downtimeNonesummed over 30 days
Services affected0of 16 measured
Typical response236 msfrom our network
30-day uptime for every gaming service we monitor
Service Now Uptime 30d Downtime Response
Call of Duty Up 100.0% none 113 ms
Crazygames Up 100.0% none 169 ms
Epic Games Store Up 100.0% none 162 ms
Fortnite Up 100.0% none 132 ms
Genshin Impact Up 100.0% none 141 ms
IKEA Up 100.0% none 193 ms
Kahoot Up 100.0% none 148 ms
League of Legends Up 100.0% none 311 ms
Minecraft Up 100.0% none 185 ms
Nintendo Up 100.0% none 112 ms
PlayStation Network Up 100.0% none 548 ms
Roblox Up 100.0% none 421 ms
Steam Up 100.0% none 338 ms
Steampowered Up 100.0% none 320 ms
Valorant Up 100.0% none 277 ms
Xbox Live Up 100.0% none 214 ms

Nintendo has been the steadiest here over the last 30 days. Uptime is observed uptime: The share of measured time our checks got a usable answer. It excludes nothing, including announced maintenance.

Why gaming services go down

Every online game sits on top of a platform account system: The console network, the launcher, the publisher account. That layer handles sign-in, friends, purchases and entitlement, and it is shared across every title. When it fails, hundreds of unrelated games become unplayable at once even though each game server is running perfectly.

Game servers themselves fail differently. They hold live state for thousands of players in memory, which means they cannot be restarted gracefully and cannot be rolled back the way a website can. That is why game outages last longer than any other category on this list, and why they so often end with a notice about lost progress.

What an outage here looks like

You reach the title screen and stop. Matchmaking hangs, or you connect and are dropped within a minute. Single-player content in an online game frequently stops working too, because the entitlement check happens at launch.

When these services are under most strain

Friday and Saturday evening, school holidays, and the first 48 hours after a major patch or season launch. Launch-day failures are the most predictable events in this entire directory.

At a glance

Typical duration
Two to six hours, the longest of any category here
Usual cause
Platform account systems, or patch-day capacity
Tell-tale sign
Title screen loads, matchmaking never completes
Blast radius
One platform failure takes out hundreds of unrelated games

What to do when gaming is down

  1. Work out which layer broke. If you cannot sign in to the console network at all, no individual game will work and there is nothing to try. If sign-in works and one game fails, it is that game.
  2. Do not delete and reinstall to fix matchmaking. A large reinstall during an outage achieves nothing except a long download, and many players end up unable to re-download during the same incident.
  3. Expect longer than you would for a website. Live game state cannot be rolled back quickly. Multi-hour recoveries are normal here and are not a sign of anything unusual.

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